AMOS TOME Series IV Manual Index | 20 |
surrounding tiles for wall placement (Maze drawing mode). Normally you will be using one of the simple modes such as draw, box, cut and paste, however at any time you are not sure what mode you are in, you can either click on the Draw button in the 1st Edit Menu, Press "4Q" or simply press "D", all of which will put you back into draw mode.
There are two other modes that you can use, called "Brik Draw" and "Random Draw". These are highly useful, and work along with the normal modes (So you can be using Box mode using Brik Draw for instance). Both are simple to explain (hopefully) and easy to use.
Brik Draw allows you to draw using a previously defined Brik (Cut out using the Brik functions) as a sort of drill pattern. This means that if you have a particularly complex pattern of tiles for your dungeon floors, or you want your spaceship walls to be made up from a complex pattern of computer banks, then you simply design the pattern, cut it out as a Brik and switch to Brik Draw mode (The last option in the Brik Menu or "6T"). Now anything you draw will automatically be drawn using the Brik as a pattern.
Random Draw is basically the same, except that it will use a random tile from the current user defined tile palette. So if you want your floor to be a random mix of concrete, mouldy bits and cracked bits, you select the User tile palette (By clicking on the P'set Palette button at the bottom of the tile selector, so that it changes to User Palette) and selecting the Grab to User option ("4T") which allows you to select a tile from on the map and click it into the user tile palette.
When you have selected your tiles for the random spread you require, click on the Random Draw mode button (The top half of the far right one on Menu 5). You simply select how large a random spread you want to use and o.k it, now when you draw on the map, the tiles used will be picked randomly from the range you specified. Both Random Draw and Brik Draw can be used with the following modes: Draw, Box, Circle, Flood Fill, Clear Map, Scatter and Map resize.