TOME COMMANDS QUICK REFERENCE
Tile Size x,y
=Y Tile(py)
=Map HX(x)
Map View x1,y1 to x2,y2
=Map Pos X(px)
=Map HY(y)
Map Do x,y
=Map Pos Y(py)
=Map FX(x)
Map Left x,y
List Tile
=Map FY(y)
Map Right x,y
Map Update On
Tile Type Bank b
Map Top x,y
Map Update Off
=Tme Credit$
Map Bottom x,y
Map Update x,y
=Tme Ver$
Map Paste x,y,px1,py1 to px2,py2
Map Anim n,x,y,r,d , anim$
=Map Base
Map Handle s,x,y
Map Anim On
=Map Check
Map Handle Init
Map Anim Off
Tiny Map x,y,z
Map Plot t,x,y
Map Anim Bank bank, n,a
Tiny Bank n
=Map Tile(x,y)
Map An Freeze n
Map Fall tile
=Tile Val(x,y,n)
Map An Unfreeze n
Map Swap Tile t1,t2
=Map X
=Map An Point(n)
Tile Tag Set tile,n
=Map Y
Map An Move n,x,y
=Tile Tag
Map Bank b
=Map An At(x,y)
=Tile Tag X(n)
Map Brik n,x,y
=Map Ab Length(n,a)
=Tile Tag Y(n)
Paste Brik n,x,y
= Map Length(x,y)
Tile Tags On
=Briks
=Map Scan X(t,x1,y1 to x2,y2, mode)
Tile Tags Off
=Brik X(n)
=Map Scan Y(t,x1,y1 to x2,y2, mode)
Map Zone Bank bank,n
=Brik Y(n)
=Tile Count(t)
=Map Zb Length(n)
Brik Bank b
Map Set Zone z,x1,yl To x2,y2
=X Tile(px)
=Map Zone(x,y)