AMOS TOME Series IV Manual  Index Prev Page 78


TOME COMMANDS QUICK REFERENCE




Tile Size x,y

=Y Tile(py)

=Map HX(x)

Map View x1,y1 to x2,y2

=Map Pos X(px)

=Map HY(y)

Map Do x,y

=Map Pos Y(py)

=Map FX(x)

Map Left x,y

List Tile

=Map FY(y)

Map Right x,y

Map Update On

Tile Type Bank b

Map Top x,y

Map Update Off

=Tme Credit$

Map Bottom x,y

Map Update x,y

=Tme Ver$

Map Paste x,y,px1,py1 to px2,py2

Map Anim n,x,y,r,d , anim$

=Map Base

Map Handle s,x,y

Map Anim On

=Map Check

Map Handle Init

Map Anim Off

Tiny Map x,y,z

Map Plot t,x,y

Map Anim Bank bank, n,a

Tiny Bank n

=Map Tile(x,y)

Map An Freeze n

Map Fall tile

=Tile Val(x,y,n)

Map An Unfreeze n

Map Swap Tile t1,t2

=Map X

=Map An Point(n)

Tile Tag Set tile,n

=Map Y

Map An Move n,x,y

=Tile Tag

Map Bank b

=Map An At(x,y)

=Tile Tag X(n)

Map Brik n,x,y

=Map Ab Length(n,a)

=Tile Tag Y(n)

Paste Brik n,x,y

= Map Length(x,y)

Tile Tags On

=Briks

=Map Scan X(t,x1,y1 to x2,y2, mode)

Tile Tags Off

=Brik X(n)

=Map Scan Y(t,x1,y1 to x2,y2, mode)

Map Zone Bank bank,n

=Brik Y(n)

=Tile Count(t)

=Map Zb Length(n)

Brik Bank b


Map Set Zone z,x1,yl To x2,y2

=X Tile(px)


=Map Zone(x,y)