Hello there!
You see, I thought I had successfully tested
this little thing I send to last Christmas comp on as many configurations I could, but it seems I was checking too many things simultaneously and missed some issues.
The game, both in the LHA file and on the bootable ADF linked at the bottom of the page, works OK on my A1200 with 68030 accelerator and 64 MBs. It also runs with no problem under certain WinUAE basic A500 configurations (it's just a tiny text adventure!)... but then crashes with the infamous 8000-0003 guru code under some others, as in my real A600 with 3.1 ROM, 2 MB Chip RAM and a standard 68000 processor.
That guru code is rather obscure, but has been ocassionally related with troubles concerning running code meant for 68020+ CPUs on a 68000. I tried installing Amos Pro in my A600 (all previous work had been done on the 1200) and the game executes fine inside the editor, but as soon as I compile It goes 8000-0003 again ^_^'
I see you have some compiler libraries updates at your downloads section, but as I don't know exactly what they are meant to patch, I feel shy to try with them.
Anyway, has some similar kind of bug been reported earlier or is this a known issue? Any clue will be appreciated!
Thanks!
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