Some ideas.
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An idea. That being installable game patches, whereby after installing the game you run it's AIAB gamepack installer for that game. That would remove any legal issues. Could do it for any Back to the Roots game then. Would need artists though for game Icons. See Jaybees icons, attached, very nice.
Very rough idea for further investigation down the line.
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Just noticed this icon.library 46.4 test versions. Hopefully can make use of it as WARPpng.datatype is a 30 day trial.
Will investigate further.
Another interesting idea Windowblinds rollup shade etc.
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Originally Posted by tero onEAB
I think it would be a good idea to have these optional, just like AIAB's popup's for iconset etc. when installing workbenchfiles.
I agree with the installation system Jaybee used. I would prefer to somehow have the options available on the installation GUI which then sets a switch(s) so the script doesn't ask the questions. That way if it was an archive install the switch(s) would not be set and therefore the option questions would be asked. Best of both worlds. Another idea for the pot.
Lots of user selectable options is definitely the way to go.
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In fact it might be better to concentrate any development of application addon packs on Bloodwych's ClassicWB and do some kind of modification, if needed to get them working on AIAB. It would be better to have once source of application pack than several different interpretations. Would need some thought though.
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Using ADFlib allow the Windows installer to create a new hardfile, format it, extract and inject the AIAB files directly into the hardfile. Bypassing the windows file system altogether.
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These ideas are generally for the long term but I want to get them down.