Functions:
=Aga Detect - Checks if the computer has AGA chipset =Amcaf Base - Gives back the address of the AMCAF data base =Amcaf Length - Returns the length of the AMCAF data base =Amcaf Version$ - Returns an AMCAF version string =Amos Cli - Returns the CLI number of AMOS. =Amos Task - Returns the address of the AMOS task structure =Asc.l - Converting a Long string into a number =Asc.w - Converting a Word string into a number =Bank Checksum - Calculates a checksum of a bank =Bank Name$ - Returns the name of a bank =Best Pen - Calculates the nearest pen for $RGB =Binexp - Exponential function on basis of two =Binlog - Logarithmic function on basis of two =Blitter Busy - Returns the blitter's current state =Blue Val - Calculates the blue value of a colour =Cd Date$ - Creates a complete date string =Cd Day - Returns the day of the date =Cd Month - Calculates the month =Cd String - Converts a string into the date stamp =Cd Weekday - Gets the weekday from the date stamp =Cd Year - Extracts the year from a date =Chr.l$ - Creating a Long string =Chr.w$ - Creating a Word string =Command Name$ - Acquires the name of the program =Cop Pos - Returns the current address of the copper list =Count Pixels - Counts the number of pixels in a specific area =Cpu - Returns the number of the fitted CPU =Ct Hour - Extracts the hour from a time =Ct Minute - Returns the minute of a time stamp =Ct Second - Calculates the second of a time =Ct String - Evaluates a string into a time code =Ct Tick - Extracts the 1/50 from the time. =Ct Time$ - Creates a complete time string =Current Date - Acquires the current date =Current Time - Acquires the current time =Cutstr$ - Cuts out a piece of a string =Disk State - Returns the state of a disk device =Disk Type - Returns the type of a volume =Dos Hash - Calculates the hash value of a file =Even - Returns, if a number is even =Examine Next$ - Reads the next entry in a directory =Extpath$ - Appends a "/" to a path if required =Filename$ - Returns the filename of a full path =Font Style - Getting the attributes of a font =Fpu - Acquires the id number of an coprocessor =Glue Colour - Generates a colour using the three colour values =Green Val - Calculates the green value of a colour =Ham Best - Calculates the best colour in HAM mode =Ham Colour - Calculates a colour in HAM mode =Ham Point - Returns the RGB value of a ham pixel =Insstr$ - Inserts a string into a string =Io Error - Returns the last dos error code =Io Error$ - Returns a dos error string =Itemstr$ - Returns an 'item' contained in a string =Lsl - Quick multiplication by a power of two =Lsr - Quick division by a power of two =Lsstr$ - Returns a right adjusted number =Lzstr$ - Returns a right adjusted number with leading zeros =Mix Colour - Mixes two colours =Nfn - No effect =Odd - Returns, if a number is odd =Object Blocks - Returns the length of a file in blocks =Object Comment$ - Gives back the filenote of an Object =Object Date - Returns the date of creation of an Object =Object Name$ - Returns the name of an Object =Object Protection - Returns the Protection flags of an Object =Object Protection$- Returns a Protection flags string =Object Size - Gives back the length of a file =Object Time - Returns the time of creation of an Object =Object Type - Returns the type of an Object =Pal Get - Reads a saved palette entry =Path$ - Returns the directory of a full path =Pattern Match - Compares a string with a certain pattern =Pfire - Check if fire button is pressed =Pjdown - Check if joystick is pressed down =Pjleft - Check if joystick is pressed left =Pjoy - Acquire direction of a joystick =Pjright - Check if joystick is pressed right =Pjup - Check if joystick is pressed up =Pt Cinstr - Returns the current instrument being played =Pt Cnote - Gets the frequency of the current instrument =Pt Cpattern - Gets the current song position =Pt Cpos - Returns the current pattern line =Pt Data Base - Gets the address of the PT-Database =Pt Instr Address - Returns the address of an instrument =Pt Instr Length - Returns the length of an instrument =Pt Signal - Checking for signals from the music =Pt Vu - Returns the current Vumeter value =Qarc - Fast arc function =Qcos - Fast cosine function =Qrnd - Fast replacement for Rnd =Qsin - Fast sine function =Qsqr - Fast replacement for Sqr =Red Val - Calculates the red value of a colour =Replacestr$ - Replaces a string with another one =Rgb To Rrggbb - Converts a ECS-colour into AGA colour format =Rrggbb To Rgb - Converts a AGA colour into a ECS-colour value =Scanstr$ - Returns the name of a key =Scrn Bitmap - Returns the screen bitmap address =Scrn Layer - Returns the screen layer address =Scrn Layerinfo - Returns the screen layerinfo address =Scrn Rastport - Returns the screen rastport address =Scrn Region - Returns the screen region address =Sdeek - Deeking a signed word =Smouse Key - Checks the mouse key =Speek - Peeking a signed byte =Splinters Active - Returns how many splinters are still moving =Tool Types$ - Reads the Tool Types of an icon =Turbo Point - Fast replacement for Point =Vclip - Restricts a value to a given range =Vec Rot X - Calculates the 2D X value =Vec Rot Y - Determines Y value =Vec Rot Z - Returns the Z coordinate =Vin - Tests, if the value is within a range =Vmod - Does a modulo operation on a value =Wordswap - Swapping the upper and lower 16 bits =X Raster - Gets the X position of the raster beam =X Smouse - Reads the x coordinate =Xfire - Reads out the fire buttons on a game pad =Y Raster - Gets the Y position of the raster beam =Y Smouse - Reads the y coordinate of the mouse Commands: Amcaf Aga Notation - Toggle AGA-Amiga colour format Audio Free - Frees the audio device Audio Lock - Reserves the audio device Bank Code Add.y - Additional algorithm encoding Bank Code Mix.y - Mix between Add and Xor Bank Code Rol.y - Rotation to the left Bank Code Ror.y - Rotation to the right Bank Code Xor.y - Xor algorithm encoding Bank Copy - Copies a bank Bank Delta Decode - Removes the delta-encoding of a bank Bank Delta Encode - Prepares a bank with delta-encoding Bank Name - Changes the name of a bank Bank Permanent - Makes a bank Permanent Bank Stretch - Extends a bank after it has been reserved Bank Temporary - Makes a bank Temporary Bank To Chip - Moves a bank into Chip ram Bank To Fast - Moves a bank into Fast ram Bcircle - Drawing a circle to fill it using the blitter Blitter Clear - Clearing a bitplane with the help of the blitter Blitter Copy - Copying and modifying a bitplane Blitter Copy Limit - Setting the Blitter Copy area Blitter Fill - Filling polygons using the blitter Blitter Wait - Waiting for the blitter has finished his task Bzoom - Zooms a region Change Bank Font - Setting the screen font using a font bank Change Font - Loading a font directly from disk Change Print Font - Changing the font that is used by Print. Convert Grey - Creates a grey scale picture Coords Bank - Reserves a bank to store the coordinates Coords Read - Reading the coordinates into a bank Dload - Loads a file Permanently Dsave - Saves a file to disk Examine Dir - Inits the reading of a drawer Examine Object - Gets all information about an Object Examine Stop - Stops the reading of a directory Exchange Bob - Swaps the two images in the sprite bank Exchange Icon - Swaps the two images in the icon bank Extdefault - Calls the default routine of an extension Extreinit - Tries to revoke a extension Extremove - Removes a extension from memory Fcircle - Draws a filled circle Fellipse - Draws a filled ellipse File Copy - Copies a file Flush Libs - Frees as much as possible memory Ham Fade Out - Fades out a ham picture Imploder Load - Loads and decrunches a FileImploder file Imploder Unpack - Decrunches a FileImploder bank Launch - Starts a new process Limit Smouse - Defines the movement region Make Bank Font - Creating a font bank Make Pix Mask - Picks up a mask for the shifting process Mask Copy - Screen Copy with a mask Nop - No effect Open Workbench - Reopens the workbench again Pal Get Screen - Saves the palette of a screen Pal Set - Changes an entry of a saved palette Pal Set Screen - Sets the palette of a screen Pal Spread - Spreads from one colour entry to another Pix Brighten - Increase colour indexes (not cyclic) Pix Darken - Decrease colour indexes (not cyclic) Pix Shift Down - Decrease colour indexes (cyclic) Pix Shift Up - Increase colour indexes (cyclic) Ppfromdisk - Loads and unpacks a powerpacked file Pptodisk - Packs and saves a file as PP20 Ppunpack - Unpacks a powerpacked file Protect Object - Modifies the Protection bits of an Object Pt Bank - Sets the bank for the use with Pt Instr Play Pt Cia Speed - Changing the replaying speed Pt Continue - Restarts a previously stopped music Pt Instr Play - Plays an instrument of a protracker module Pt Play - Replays a module Pt Raw Play - Plays a chunk of memory as sound sample Pt Sam Bank - Sets the bank to use with AMOS samples Pt Sam Freq - Changes the replaying speed of a sample Pt Sam Play - Replays a sample from an AMOS Sam Bank Pt Sam Stop - Stops the sfx on specific audio channels Pt Sam Volume - Sets the volume of a sound effect Pt Stop - Stops the current music Pt Voice - Toggling the audio channels Pt Volume - Setting the volume of the music Rain Fade - Fades a rainbow out or to another one Raster Wait - Waits for a specific raster position Reset Computer - Resets your computer Set Ntsc - Switches to the 60Hz NTSC mode Set Object Comment - Sets the filenote of an Object Set Object Date - Sets the date of an Object Set Pal - Switches back to 50Hz PAL mode Set Rain Colour - Changes the affecting colour of a rainbow Set Sprite Priority- Changes the sprite priority in Dual playfield mode Shade Bob Down - Places a Shade Bob that decreases the colours Shade Bob Mask - Determinate the image to use for the bobs Shade Bob Planes - Setting the number of bitplanes to use Shade Bob Up - Places a Shade Bob that increases the colours Shade Pix - Plots a shade pixel Smouse Speed - Sets the speed of the mouse Smouse X - Sets the x coordinate of the mouse Smouse Y - Sets the y coordinate Splinters Back - Gets the background pixels Splinters Bank - Reserves memory for the splinters Splinters Colour - Sets the to-use colours Splinters Del - Clears the splinters Splinters Do - Do a complete drawing process Splinters Draw - Draws the splinters to the screen Splinters Fuel - Sets the range of a splinter Splinters Gravity - Changes the gravity Splinters Init - Initialises the splinters bank Splinters Limit - Changes the limits of the splinters Splinters Max - Sets the maximum of new appearing splinters Splinters Move - Moves the splinters Td Stars Accelerate- Toggles the acceleration Td Stars Bank - Reserves some memory for the stars Td Stars Del - Clears the stars from the screen Td Stars Do - Does a complete drawing process Td Stars Draw - Draws the stars Td Stars Gravity - Determines the gravity force Td Stars Init - Inits the stars Td Stars Limit - Sets the limits of the stars Td Stars Move - Moves the stars Td Stars Origin - Places the origin of the stars Td Stars Planes - Selects the planes to be used for the stars Turbo Draw - Fast replacement for Draw Turbo Plot - Fast replacement for Plot Vec Rot Angles - Sets the viewing angles Vec Rot Pos - Positions the camera Vec Rot Precalc - Calculates the precalc matrix Wload - Loads a file Temporarily Write Cli - Writes something into the cli window Wsave - Saves a file to disk