ERRTRAP |
Function |
retam an error code number after a Trap command |
|
EVERY |
Instruction |
call a sub-routine or a procedure at regular intervals |
|
EVERY OFF |
Instruction |
toggle regular calls off |
|
EVERY ON |
Instruction |
toggle regular calls on |
|
EX |
Interface Instruction |
exit from Interface and return to main program |
|
EXEC |
Instruction |
send a CLI command to a device |
|
EXECALL |
Function |
call EXEC library |
|
EXIST |
Function |
check if specified file exists |
|
EXIT |
Structure |
break out of a loop |
|
eXit |
AMAL Instruction |
leave Autotest and return to main program |
|
EXIT IF |
Structure |
break out of a loop depending on a test |
|
EXP |
Function |
calculate an exponential number |
|
FADE |
Instruction |
blend colours to new values |
|
FALSE |
Function |
hold a value of zero if a condition is false |
|
FAST FREE |
Function |
return amount of Fast memory in bytes |
|
FIELD |
Instruction |
define a record structure |
|
FILL |
Instruction |
fill memory block with the contents of a variable |
|
FIRE |
Function |
test the status of joystick fire-button |
|
FIX |
Instruction |
fix the precision of floating point |
|
FLASH |
Instruction |
set flashing colour sequence |
|
FLASH OFF |
Instruction |
turn off the flashing colour sequence |
|
FLIP$ |
Function |
invert a string |
|
FN |
Structure |
call a user-defined function |
|
FONT$ |
Function |
return details of available fonts |
|
FOR |
Structure |
mark the beginning of a loop |
|
For |
AMAL Structure |
mark begining of a loop |
|
FRAME LENGTH |
Function |
give frame length in bytes |
|
FRAME LOAD |
Function |
load frames into memory |
|
FRAME PARAM |
Function |
give parameter after playing a frame |
|
FRAME PLAY |
Function |
play frames on screen |
|
FRAME SKIP |
Function |
skip past an animation frame |
|
FREE |
Function |
give free memory available in variable area |
|
FREEZE |
Instruction |
freeze the display |
|
FSEL$ |
Function |
select a file |
|
GB |
Interface Instruction |
draw a graphic filled box |
|
GE |
Interface Instruction |
draw an ellipse or circle |
|
GET |
Instruction |
read a record from random access file |
|
GET BLOCK |
Instruction |
grab a screen block into memory |
|
GET BOB |
Instruction |
grab an image from part of the screen |
|
GET BOB PALETTE |
Instruction |
load image colours to current screen |
|
GET CBLOCK |
Instruction |
save and compact a screen block |
|
GET DISC FONTS |
Instruction |
create a list of available fonts from current disc |
|
GET FONTS |
Instruction |
create a list of available fonts from Rom and disc |
|
GET ICON |
Instruction |
create an icon |
|
GET ICON PALETTE |
Instruction |
load icon colours into current screen |
|
GET PALETTE |
Instruction |
copy palette from a screen |