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Command Index


GET ROM FONTS
Instruction
create a list of available ROM fonts
GET SPRITE
Instruction
grab screen image into Object bank
GET SPRITE PALETTE
Instruction
grab Sprite colours into current screen
GFXCALL
Function
call Graphics library
GL
Interface Instruction
draw a line on screen
GLOBAL
Structure
declare list of global variables
GOSUB
Structure
jump to a sub-routine
GOTO
Structure
jump to defined position in a program
GR LOCATE
Instruction
position the graphics cursor
GR WRITING
Instruction
set the graphic writing mode
GS
Interface Instruction
draw a graphic hollow rectangle
HARDCOL
Function
return collision status after a Set Hardcol instruction
HCOS
Function
give hyperbolic cosine
HEX$
Function
convert decimal value to hexadecimal number
HIDE
Instruction
remove the mouse pointer from the screen
HIDE ON
Instruction
keep mouse pointer hidden from the screen
HIRES
Function
set screen mode to 640 pixels wide
HOME
Instruction
force the text cursor home
HOT SPOT
Instruction
set reference point for all coordinate calculations
HREV
Function
flip an image horizontally
HREV BLOCK
Instruction
flip a block horizontally
HS
Interface Instruction
create an animated horizontal slider bar
HSCROLL
Instruction
scroll text horizontally
HSIN
Function
give hyperbolic sine
HSLIDER
Instruction
draw a horizontal slider bar
HT
Interface Instruction
open an interactive text window
HTAN
Function
give hyperbolic tangent
HUNT
Function
find a string of characters in memory
HZONE
Function
give screen zone under hardware coordinates
I BOB
Function
get image number used by a Bob
I SPRITE
Function
get image number used by a Sprite
ICon
Embedded Menu Command
draw an icon
ICON BASE
Function
get icon base
IF
Structure
choose between alternative statements
IF
Interface Structure
mark the start of a conditional test
If
AMAL Structure
perform a test
IFF ANIM
Instruction
play an animation file
IL
Interface Instruction
display an inactive list window
IN
Interface Instruction
set the current drawing colour
INC
Instruction
increment an integer variable by one unit
INCLUDE
Instruction
specify a file for inclusion when testing a program
Ink
Embedded Menu Command
set colour
INK
Instruction
set drawing colour
INKEY$
Function
check for a key press
INPUT
Instruction
load a value into a variable
INPUT$
Function
anticipate characters to be input into a string

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14.G.07