GET ROM FONTS |
Instruction |
create a list of available ROM fonts |
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GET SPRITE |
Instruction |
grab screen image into Object bank |
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GET SPRITE PALETTE |
Instruction |
grab Sprite colours into current screen |
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GFXCALL |
Function |
call Graphics library |
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GL |
Interface Instruction |
draw a line on screen |
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GLOBAL |
Structure |
declare list of global variables |
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GOSUB |
Structure |
jump to a sub-routine |
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GOTO |
Structure |
jump to defined position in a program |
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GR LOCATE |
Instruction |
position the graphics cursor |
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GR WRITING |
Instruction |
set the graphic writing mode |
|
GS |
Interface Instruction |
draw a graphic hollow rectangle |
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HARDCOL |
Function |
return collision status after a Set Hardcol instruction |
|
HCOS |
Function |
give hyperbolic cosine |
|
HEX$ |
Function |
convert decimal value to hexadecimal number |
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HIDE |
Instruction |
remove the mouse pointer from the screen |
|
HIDE ON |
Instruction |
keep mouse pointer hidden from the screen |
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HIRES |
Function |
set screen mode to 640 pixels wide |
|
HOME |
Instruction |
force the text cursor home |
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HOT SPOT |
Instruction |
set reference point for all coordinate calculations |
|
HREV |
Function |
flip an image horizontally |
|
HREV BLOCK |
Instruction |
flip a block horizontally |
|
HS |
Interface Instruction |
create an animated horizontal slider bar |
|
HSCROLL |
Instruction |
scroll text horizontally |
|
HSIN |
Function |
give hyperbolic sine |
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HSLIDER |
Instruction |
draw a horizontal slider bar |
|
HT |
Interface Instruction |
open an interactive text window |
|
HTAN |
Function |
give hyperbolic tangent |
|
HUNT |
Function |
find a string of characters in memory |
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HZONE |
Function |
give screen zone under hardware coordinates |
|
I BOB |
Function |
get image number used by a Bob |
|
I SPRITE |
Function |
get image number used by a Sprite |
|
ICon |
Embedded Menu Command |
draw an icon |
|
ICON BASE |
Function |
get icon base |
|
IF |
Structure |
choose between alternative statements |
|
IF |
Interface Structure |
mark the start of a conditional test |
|
If |
AMAL Structure |
perform a test |
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IFF ANIM |
Instruction |
play an animation file |
|
IL |
Interface Instruction |
display an inactive list window |
|
IN |
Interface Instruction |
set the current drawing colour |
|
INC |
Instruction |
increment an integer variable by one unit |
|
INCLUDE |
Instruction |
specify a file for inclusion when testing a program |
|
Ink |
Embedded Menu Command |
set colour |
|
INK |
Instruction |
set drawing colour |
|
INKEY$ |
Function |
check for a key press |
|
INPUT |
Instruction |
load a value into a variable |
|
INPUT$ |
Function |
anticipate characters to be input into a string |